Rifts Sourcebook 4: Coalition Navy Setting - CapersAn in depth look at the burgeoning power of the Coalition Navy, its mecha, subs, ships, weapons, troops and organization. Coalition Navy O. C. C. s, ranks and objectives. Sea SAMAS, Trident power armor, Sea Spider Walker, Navy body armor and other equipment. CS warships, submarines, patrol boats, and water sleds. Key CS bases, commanders, and operations. Pirate, Slaver and Privateer O. C. C. s. Notable monster of the lakes and seas. Maps, world
Plus nearly 20 ready-to-use pregenerated armies and fleets like the enhanced special ops
- A crafting system for magical items
game moderator’s rulebook for DELTA GREEN: THE ROLE-PLAYING GAME
New perks and character options
and the final chapter includes a bestiary of dozens of enemies to use in your games
Within these pages you will find: An in-depth history and survey of the Blessed Lands region
A 16-page adventure that takes your players from Penance to the war-torn red sands
but missions like these aren’t given to just anyone…
Even familiar characters like the Psychic Sensitive
and where danger lurks at every turn
The nine adventures range from short
where they are found across the Megaverse